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Title:
  TO: 2001 Nights

UK Distributor:  Manga Entertainment

BBFC Certificate:  12

Suggested Retail Price (SRP):  £19.99 (DVD) £24.99 (BR)

Running Time:  128mins (approx.)

Audio Options:  English 5.1, Japanese 5.1

Subtitles:  English

Release Date:  26th September 2011

Reviewer:  Rich (Webmaster)
 

Manga’s release schedules are always dominated by big name anime series like Naruto and Bleach, so sometimes their high quality but lesser known titles arrive with little fanfare, Such is the way with TO, a double bill of short sci-fi films from Vexille director Fumihiko Sori, but as is often the case TO really deserves more.

TO features two separate stories based in a not too distant future where mankind is starting to establish colonies outside of Earth.  The first of these stories is set in 2068, and focuses on the small crew of an orbital space station tasked with dispatching supplies to Earth’s lunar colony.  The station is called Midnight Bazooka due to the enormous gas powered cannon which is used to fire the supplies in lunar orbit, but it also serves as a staging post for exploration ships and the story begins with one returning to Earth after a 15-year round trip to Alpha Centuri.  The ship, The Flying Dutchman, has been on a mining expedition and returns with a full load of proton fuel, one of the most valuable commodities known to man, but needs an overhaul before it can attempt to pass through earth’s atmosphere.  However, the Earth is not a stable place, and there are factions who wish to take the fuel for themselves, with the Dutchman a sitting duck while she gets repairs can they keep their fuel safe?

The second story is set further in the future and shifts the focus to humanity’s attempts to colonise worlds outside of our solar system.  Two rival nations have established outpost colonies on an alien world and each intend to colonise the planet for the benefit of their own peoples.  An arbitrator is dispatched to mediate between the two factions, but with hawkish elements on both sides the discussions could still spiral into bloodshed.  Meanwhile a scientist investigating the strange flora and fauna of the planet and a woman from his opposing colony share a mutual love for one another, but with tensions rising they could be caught in the middle of a conflict.  There’s also the strange risk posed by the planet’s native organisms, they’ve still not been fully investigated and with both sides racing towards full colonisation are they setting up an ecological timebomb?
 

TO is the kind of title that doesn’t come around all too often. It’s true hard-core sci-fi, and presents a vision of the future that’s both plausible and intriguing. Both stories, despite only running for around 45 minutes each, paint a vivid picture of humanity expanding beyond the confines of our planet, but not beyond the conflicts and prejudices of society.  The two stories are both packed with intriguing ideas, my favourite being the idea of a space cannon that fires supplies to the moon colony.  It’s a clever idea that I’ve not come across before,

and it’s an example of just how inventive and interesting TO is as a science fiction piece.  However, the story’s strength is looking at space through the frame of humanity, referencing the physical and emotional needs of the characters and how space exploration affects it.  The story gives glimpses of future human society but keeps its focus away from Earth, providing hints of terrestrial racial conflict, diminishing resources and a need to explore and expand but keeping the story focused around a small group of characters cut off from society as a whole.  This gives the story a personal edge and makes everything seem more real, the small insights into everyday life make it feel like there’s a living, breathing world beyond the story.

The CG animation on display is particularly impressive too, with a cel-shaded but relatively realistic look to the characters that is reminiscent of the team’s previous work on Vexille.  They still have yet to get the movement completely right (there’s still a floaty element to some of it), but the mechanical design and the animation of the alien world is simply stunning. Story-wise the first of the two films is probably better, it has a far more personal story and none of the political manoeuvring of the second, but for sheer spectacle the second one wins out.  The alien world is brilliantly realised, its native flora and fauna looks very alien and combined with the hazy air and inhospitable rocky ground give it a true otherworldly atmosphere that few sci-fi stories manage to capture.  The characters are interesting, even if some of them are a little flat, and the drama when it comes is quite gripping.
 

My main problem with TO is the action. Both stories end up with a military conflict of sorts, whether fighting off terrorists or dispatching bombers to attack a rival colony, and whilst the action is well done it unbalances the story.  TO has some great ideas and its strength lies in how the characters react to the challenges of interstellar travel and life on other worlds, not in how they fight with each other.  Most of the intriguing aspects of the first story, such as the logistics and impact of a 15 year journey both on those undertaking it and those left behind,

are obscured by a swashbuckling battle between the crew and terrorists.  It leaves many questions unanswered, such as how terrorists from a starving nation can afford such hi-tech equipment, why someone can jump through a space station window which is supposedly strong enough to withstand the vacuum of space and why a ship returning from a vitally important 15 year mission and carrying the most valuable commodity in the galaxy isn’t met by an escort, especially when there is a problem with terrorism.  The second story’s Romeo & Juliet style setup is a bit laboured too, and the military conflict the two factions are aiming for shifts focus away from the attempts to understand and document alien life and how humanity can adapt to living in a world so far removed from our own.  There’s also the usual niggle of hearing noises in space, which is common but a bit disappointing when there’s such a focus on realism elsewhere.

Sci-fi is a genre with limitless scope, the stories do not have to be confined by human experience and for the most part TO is science fiction in the truest sense.  The animation is excellent and the design is breathtaking, but best of all it’s packed with ideas and builds a believable setting that is far bigger than the stories shown here, yet manages to retain its character focus and pose some intriguing questions.  It makes some missteps, the Shakespearian overtones to the second story are the most unoriginal aspect of the whole thing, and seems a little too contrived as a setup, and the focus on space battles is a disappointment, but simply because it distracts from the more interesting dramatic elements of the story.  If this had been a straight drama it would be getting five stars, some may have found that prospect a little dry but it’s not exactly one for the action fans as it is, the action seems unnecessary and doesn’t really add to the story in any way.  If it had avoided this and continued to focus on the character interactions and explored its setting more thoroughly it could have been a real classic, as it stands it is still one of the best classical sci-fi titles currently available and I only wish there was a sequel.

Extras:

A good selection of extras here, with lengthy interviews with Fumihiko Sori and the principle cast members of each of the two films sitting alongside the usual trailers, TV spots and promo vids.  Good stuff.

Ratings

Feature:   Extras:
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